Gaëtan Renaudeau on Procedural vs. Functional Rendering

Gaëtan Renaudeau on Procedural vs. Functional Rendering
Nov
08

Gaëtan Renaudeau on Procedural vs. Functional Rendering

I’ve been trying to get Gaëtan Renaudeau to speak at the Gamelier for a long time… ever since I saw the excellent work he’s done on illuminated.js

In this presentation, he contrasted two different approaches for graphical rendering, and explains the advantages of the “functional” approach.

Here are his slides:

 

I encourage you to checkout his excellent blog, rich with crazy web experiments involving the new Web Audio API, WebRTC, and a new WebGL library called GLSL. At his day job at Zenexity, he contributes to the Java-based Play Framework.

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